Flash: Creates a temporary light at the Pokémon's location. Fixed trainers set to Engage allowing you to try to forfeit - only for them to lock you in infinite waiting like some kind of sadist. Fixed re-ordering and deleting a Pokémon's moves not working. Fixed Delta Stream's weather condition doing all sorts of whacky stuff to move effectiveness. Fixed some spawner config options not taking effect from the config GUI or a /pokereload. Fixed the missing Beast Ball sprite in the Pokémon overlay on the left. You can no longer place a berry under a chest. Fixed moves like Hurricane causing errors when used. I know that's confusing. Episode #19 The Ghost of Maiden's Peak. Failed. Fixed some Generation 6 Pokémon missing AI behaviour. Updated es_ES, it_IT, ko_KR, and ru_RU. Reworked where everything spawns. NPC type objectives now chain to one another, unlocking infinite possibilities with DIALOGUE. Reduced the lag spike when joining a world. Added JSONs for moves. Fixed name plates not properly displaying the owner of a Pokemon. Fixed eggs not hatching sometimes. It now does proper averages for the two types. Legendary spawning on servers will no longer favour clusters of players over individuals. Fixed experience bars flying through the side of the box when leveling to the max level. )- Updated ru_RU (Russian) translation- Added ru_RU (Russian) translation files for vilagers. Probably useless, I dunno. Move tutor NPCs will now have 20 available moves instead of 3. Still uses the old spawning method until we rewrite boss spawning. He can't be a ninja anymore. Apparantly no one has found it yet. Fixed some Berries not being effected by Gluttony. This also includes properly-registered spectators to a battle. Updated fr_FR (French) translation (Merci beaucoup, Zangdorx! Pokémon now have BonusStats for determining stat stage increases which occur prior to battle start. Added moves: Judgment, Techno Blast, Secret Sword (effect), Relic Song (effect). [7.3.1] Remove PARSE_ESCAPES as its breaking formatting targets. Finally fixed the Pokégift block. Fixed the Soft-Boiled TM saying that it's corrupted for some reason. Fixed swimming Pokémon falling through the air in slow motion as if they were in water. Fixed Arceus and Silvally being able to be given Plates/Memories in battle. fml. Fixed yet more Apricorn Tree tile entity errors caused by corruption. Added items: Adamant, Lustrous, Griseus Orbs. Fixed a move-replacing error from spamming your console. Removed the config option allowRandomSpawnedEggsToBeLegendary as it was only used by /pokegiveegg. Fixed spawner blocks crashing you when you try to edit them. Fixed the Forage and Mega Evolve move skills saying that you don't have enough PP despite them not even requiring a move. Added an entirely new spawning system (BETA! advancement firing way after you've picked a starter. Fixed mega stones being removed once Pokémon have been mega evolved mid battle. Fixed Fake Out failing after switching out and back in. Computers always cheat I tell you! Vice Grip -> Vise Grip, the single most important change of Sword and Shield. Because it was Gh-. Fixed the useRecentLevelMoves config option making it use the earliest moves instead. Phione no longer counts as a mythical. All . Remodels: Jynx, Koffing and Weezing, Horsea and Seadra. Added Big Malasada and updated the Rage Candy Bar to a status healing item. Spawn info in the Pokédex now translates properly. Fixed the special textured starter (and Magikarp) skins. Fixed the teleport Move Skill sometimes crashing the game. Added heaps of new Pokémon to fishing, Sweet Scent, Rock Smash and Headbutt. Added bikes! Fixed Pixelmon Spawner blocks not spawning bosses or aggressive Pokémon. Perfect to Innocent Scientist, Colress used Genesect to battle Blake. Fixed Baneful Bunker not having a Priority of +4. Fixed an uncommon battle error when leveling up. Fixed TMs being able to teach moves that are only through level-up, tutors, or breeding. Each Azelf, Mesprit and Uxie can now only be used to get special rubies three times each. Strong Fire-type moves can instantly smelt some of the contents! All Pokémon Spec loading from JSONs now supports string formats such as "spec". Fixed battle animations only working in the overworld. Fixed more battle issues since battles always have issues: Fixed battles being updated twice as fast as we wanted, causing some lag when a lot of battles are happening. Fixed mount positions for Yveltal, Primal Groudon, Primal Kyogre and Mega Rayquaza. Fixed being able to add your last Pokémon to the clone machine. Better Spawner tags are now used as intervals. Fixed a mod incompatibility with Phosphor, Silent Gems, and many others due to the spawning system handling light incorrectly. Removed the quantity modifier in the vending machine packets, as they are always limited to 1. Implemented the move effects for Beak Blast, Burn Up, Shore Up, Speed Swap, Photon Geyser, and Spectral Thief. Fixed Clear Smog resetting the user's stat changes instead of the target's. PC boxes now support custom names and wallpapers. Fixed some battle issues caused by stat changes when they aren't caused by moves. Added new healer models! Updated Infiltrator (affects spawns near player), Abomasnow, Bronzong, Chatot, Empoleon, Infernape, Lickilicky, Rhyperior, Tangrowth, Vespiquen, Venomoth, Golduck, Machoke, Slowbro, Muk, Gengar, Lickitung, Weezing, Vaporeon, Jolteon, Flareon, Kabutops, Xatu, Espeon, Umbreon, Slowking, Forretress, Granbull, Scizor, Heracross, Blissey, Pinsir, Blaziken, Breloom, Lairon, Swalot, Wailmer, Zangoose, Armaldo, Dusclops, Deoxys (normal, defence, speed, & attack), Leafeon, Glaceon, Swoobat, Gurdurr, Vanilluxe, Delphox, Greninja, Diggersby, Pangoro, Aegislash, Malamar, Barbaracle, Dragalge, Clawitzer, Sylveon, Trevenant, Hoopa (unbound), Lurantis, Oranguru, Passimian, Palossand, Type: Null, Tapu Koko, Tapu Lele, Tapu Bulu, Tapu Fini, Zeraora. Fixed Genesect, Hoopa, Deoxys, and Kyurem not holding a Drive, Prison Bottle, Meteorite or DNA Splicer respectively. New installs will have useBetaSpawner turned on initially. View Quests Wiki page for more information. Those were cool. Updated healing berries to heal a third of health rather than an eighth. Hitting Azelf, Mesprit, or Uxie with a ruby will infuse the ruby, if they like you enough. 100 P Rare Candy x32 . Improved general performance of the Better Spawner by fixing erroneously frequent spawning attempts. These will automagically work with /pokegive and spawnsets and trade JSONs and evolutions and everywhere else. Added "egg" and "!egg" Pokémon specs to things like /pokegive. Fixed DNA Splicers being only one time use. Added public static field SpawnCondition.targetedSpawnCondition to allow custom SpawnCondition classes (add your own kinds of condition). "Ok fine there were some fixes to be done first". Fixed a crash from external moves if an invalid move was in the Pokémon's data. /pokeheal now requires "pixelmon.command.admin.healother" permission to heal other players. Some of these are dyeable. Developers don't get out very much. When his health is low, he turns into a weird blue thing, I dunno. It knows. Fixed some battle forms not always reverting after battle or before entering a battle. From Pixelmon Generations Wiki (Redirected from Held items) Jump to ... A Drive is a held item that can be held by Genesect to allow its signature move Techno Blast to become the type of the Drive. Yeah, I said it. If you want to start over with a brand new world for your Minecraft server, you can easily do this by resetting your server's world. It now rotates based on how you placed it. Fixed /checkspawns legendary giving really weird next spawn times after /pokereload. Fixed a hacking vulnerability in the Pokédex. Added JSONs for Pokémon base stats which includes stats, evolutions, riding information, moves, etc. Fixed Nurse Joy's name appearing as Nurse John. Fixed some advancements displaying incorrectly. Thanks Sponge™. We need more zombies. Fixed Psychic Terrain blocking moves that had their priority boosted by Quick Claw or a Custap Berry. the mint nature, if present. Fixed a crash caused by out-of-sync Apricorn Tree tiles which is definitely a separate bug deserving a separate line in the changelog. Fixed instant dismounting of chairs when mounting while sneaking. Fixed some of the weirder biomes not getting any spawns. Structures now blend more with the surrounding environment, à la Mojang structures. This won't be a hugely visible change in-game but your processor will send us a Christmas card. ... Pixelmon! Fixed a crash in some menus caused by having a Pokémon with the '/div> symbol in its nickname. Fixed fishing rods being able to drag entities forever. Fixed the Ignite and Lightning Bolt move skills ignoring claim protection on servers. A new structure which generates rarely and in cold, mountainous biomes. Fixed double battle trainers causing the player to send out fainted Pokémon. Fix Unown not being able to learn Hidden Power via TM. Fixed Aurora Veil and Reflect reducing the damage done by Brick Break and Psychic Fangs. Bikes can no longer be placed on the same block. Fixed Kangaskhan lying on its back instead of walking like everyone else with legs. Fixed untradeable Pokémon being tradeable if you're sneaky. Fixed the Shiny Charm not being obtainable. Applies to P'au, Pom Pom, Baile and Sensu forms. Probably top on the list of woopsies, I know. Also, fixed heaps of riding positions but we completely lost track of all of the ones that were fixed. Optimised a lot of our assets. Added Nurse Joy! Added an option to change the amount of times Azelf, Mesprit, and Uxie can enchant a ruby. PCs will automatically open to the last box you modified on that world/server. Added moves: Strength Sap, Baneful Bunker, Mind Blown. Fixed walking into raised Red and Blue Orbs causing suffocation. Pixelmon Harmony is a family friendly Pixelmon server bringing you the latest and greatest version of Pixelmon in a friendly and fun filled environment! Objectives: ENTITY_INTERACT, ENTITY_VICINITY, TILEENTITY_VICINITY, RANDOM, DIMENSION, STRUCTURE, POKEMON_DEFEAT, BLOCK_BREAK, BLOCK_PLACE, ITEM_SMELT, ITEM_DROP. Fixed the Shell Bell being able to resurrect a Pokémon from 0 health after using moves like Self-Destruct/Explosion. "Ok look we had 2 great versions we're allowed to stuff 1 up". Fixed a held item duplication trick connected to battles on servers. Again, very sorry. Fixed a crash on leveling up when you have specific nicknames on your Pokémon. Added (7) megas: Abomasnow, Audino, Latias, Latios, Manectric, Sceptile, and Swampert. Made the Better Spawner the default spawner. Fixed NPC Trainers Pokémon levels being all over the place instead of the trainers level. Added new and improved block textures for Fossil Display, Bridge, Pokésand, Pokécenter Sign and Pokémart Sign. Shrunk computer data file sizes even more, speeding up saving. These items affect experience or EV gain. Fixed shifting around moves in your party GUI on a server causing a huge error and player kicking because Sponge won't tolerate our crap anymore. All hail Buzzwole.". Fixed an issue with Ranch Blocks accessing data outside of their block bounds causing issues with other tile entities. IV Dragon Rage – 100% 10 This attack hits the target with a shock wave of pure rage. Optimised even more stuff so you only need 1GB of RAM. Fixed the Mega Evolution button showing up in battle even if you didn't have the correct Mega Stone on the Pokémon. They were just like the ones in my living room. Some Pokemon now have the chance to be holding items when caught naturally. It is now a tutor move. Fixed the mass spawns of Rowlet, Komala, Pidgey, Pheromosa and Buzzwole. Fixed the Timespace Altar taking your plates. Fixed mounting a surf Pokémon causing the player to have no breathable air if dismounting underwater. Fixed Ultra beasts not getting 3 perfect IVs. Fixed a crash on older Forge versions due to newer Forge versions breaking some small API. Fixed the Shiny Charm showing the wrong status in the GUI. Battle Fix: Fixed Gear Up triggering twice on all allies. Fixed all those Pokédex completion advancements not working. Fixed Lucario's, Starmie's, Staryu's, Koffing's, Weezing's, and Garchomp's animations. Recommended Forge is 1.12.2 -, Recommended Forge is 1.12.2 -, Recommended Forge is 1.12.2 -, Recommended Forge is 1.12.2 -, Recommended Forge is 1.12.2 - Updated all Pokémon's TM moves, egg moves, and level-up moves to generation 7's Ultra Sun and Ultra Moon mechanics. Spawning changes are too hefty to be listed here, so instead you can view them on the wiki! Grunts: rocketgruntfemale1, rocketgruntfemale2, rocketgruntfemale3, rocketgruntfemale4, rocketgrunt5, rocketgruntfemale6. Fixed a massive Sponge error caused by opening a GUI improperly. Added SpawnPokemonAction (Give and Spawn) for quests. Fixed Sticky Webs being blocked by Protect-like moves. Yeah, I know. I set him straight. Trainers: breedergreen_f, breedergreen_m, gnome_trader, ornithologist, ornithologist_f, ranger_f, ranger_m, scientist_f, scientist_m, spawntrader, youngster1, youngster2, youngster3, youngster4, youngstergirl, youngstergirl2. (... What? Fixed V targeting of Pokémon causing a player crash. Added all remaining megas: Mega Aggron, Mega Camerupt, Mega Diancie, Mega Heracross, Mega Houndoom, Mega Sableye, Mega Scizor, and Mega Steelix. Animated: Roggenrola, Boldore, Gigalith, Vanillite, Vanillish, Zoroark. Fixed the 'You picked a starter!' Fixed Fling effects not working and erroring. Added ISpawningTweak for slight adjustments to make it easier to set up slight spawning changes in entity creation. Added more power to PokemonSpec, you can now register your own additional arguments to PokemonSpec. Fixed not being able to put a Pokémon in the first party slot if you were in the PC search screen. Fixed Friendship increasing while in a ranch block. Added ISyncHandler for forcefully main-threaded packet handlers. Fixed an issue where the team selection screen would get stuck open, forcing you to restart your game. Fixed newly added multi-form Pokémon temporarily having a glitched sprite if you had one before it was multi-form. Fixed Archeops and Swanna having bugged models. Fixed gym signs not displaying the right item icon in some cases. Changed the statue interface to allow for longer form names. Fixed Unburden boosts lasting even between battles. Bottle Caps will now look for the config max level instead of being locked to level 100. Obliterated the traditional spawner. Completely changed a bunch of berry tree stuff: All berry plants are now 1 block tall and are actually consistently sized. Aggressive Pokémon and trainers will leave you alone if you're in creative mode. Also cleaned up Rayquaza's texture. Unless you're doing client modding this probably means nothing to you. Fixed your money being zero after logging in. 8.0.1 - Fixed Summer Raichu using the wrong model. Added 9 new berries to the forageable items list. Fixed missing text for Wishiwashi's Schooling Ability. Leaping forward in battle animations now jumps back afterwards so Pokémon aren't cuddling each other after 2 turns. SO much better. Nothing a good chiropractor couldn't sort out. Fixed Grassy Terrain healing airborne Pokémon. Fixed Ability Capsule being useable on Zygarde. Added FishingEvent.Cast, FishingEvent.Catch, and FishingEvent.Reel. Woops x2. This should allow for temp battle forms to revert back to the proper special form. Fixed a issue with the raise-to-cap battlerule not proportionately raising the Pokémon's health. That last one is really funny in Ditto v Ditto. Updated Strong Jaw to boost Hyper Fang and Psychic Fangs. 8.0.1 - Fixed the jump skined pokemon spawning in the wild. Fixed the rare case of entities attempting to spawn in unloaded chunks. 8.0.1 - Fixed Wooloo and DubWool not being shearable. Fixed Brutal Swing, Burn Up, Clanging Scales, Darkest Lariat, Dragon Hammer, Fire Lash, First Impression, Ice Hammer, Leafage, Liquidation, Lunge, Multi-Attack, Pollen Puff, Power Trip, Prismatic Laser, Psychic Fangs, Revelation Dance, Shadow Bone, Shell Trap, Smart Strike, Solar Blade, Sparkling Aria, Spectral Thief, Spirit Shackle, Stomping Tantrom, Strength Sap, Throat Chop, Toxic Thread, Trop Kick and Zing Zap having their power and accuracy swapped around. Added the Scorhood cosmetic! Like, legit everything. This was caused by a typo! Fixed Deoxys not being able to learn Nasty Plot. Bugger. Fixed Shaymin's Sky Form moveset not being used. 100 P Burn Drive . NPC objective no longer uses count, NPC_RESPOND without a response index now defaults to 0. They cannot be API as they extend a Forge class that will not exist after 1.12 and thus will break. Added IPixelmonBankAccountManager, IPixelmonBankAccount so the Economy Bridge can be optimised for servers. Updated Gastro Acid to reflect new abilities it should not work on. Added a handful (if you have ginormous hands) of new colours to decorative blocks: Added Recipe Book unlocking for machines, water floats, vending machines, clocks, cushion chairs, folding chairs, umbrellas and Pokéball rugs. Further improved Better Spawner efficiency on Sponge servers. Es uno de los cartuchos de Genesect. Today we set out on a new Adventure to catch EVERY Legendary Pokemon in the Pixelmon Mod! Fixed multi-hit moves hitting too many times. Fixed several battle rules causing crashing when Necrozma with its Z Crystal is in the battle. Celebi can be found here if you know the way! Added: Rowlet, Dartrix, Decidueye, Litten, Torracat, Incineroar, Popplio, Brionne, Primarina, Pikipek, Trumbeak, Toucannon, Yungoos, Gumshoos, Grubbin, Charjabug, Vikavolt, Crabominable, Oricorio, Cutiefly, Ribombee, Rockruff, Lycanroc, Wishiwashi, Crabrawler, Mareanie, Toxapex, Mudbray, Mudsdale, Fomantis, Lurantis, Morelull, Shiinotic, Salandit, Salazzle, Stufful, Bewear, Bounsweet, Steenee, Tsareena, Comfey, Oranguru, Passimian, Wimpod, Golisopod, Sandygast, Palossand, Type:Null, Silvally, Minior, Komala, Turtonator, Togedemaru, Mimikyu, Bruxish, Drampa, Dhelmise, Jangmo-o, Hakamo-o, Kommo-o, Tapu Koko, Tapu Lele, Tapu Bulu, Tapu Fini, Cosmog, Cosmoem, Solgaleo, Lunala, Nihilego, Buzzwole, Pheromosa, Xurkitree, Celesteela, Kartana, Guzzlord, Necrozma, Marshadow, Poipole, Naganadel, Stakataka, Blacephalon, and Zeraora. This season, the hunt is on to find pokemon with specific natures to earn big money prizes! Fixed the Good Rod recipe giving you a Super Rod lmao. Added transformation effects for Hoopa and Shaymin too since we were in the neighbourhood and we saw the lights on. Pokéball Rugs: Black, Gray, White, Orange, Purple, Pink, Cyan. Fixed Pokémon being recalled after you give them a rare candy. Rock Smash also has the chance to drop fossils. Fixed the Red and Blue Orbs not being taken from your inventory when you place them. Redesigned Pixelmon fishing entirely. Added the ability for move relearner NPCs to require items with special NBT data to be present on an item. If you saw Sirud's video, relax, we scaled down Starmie since then. Added an outside-of-battle effect to the Poison status, causing it to drain HP. Fixed Gogoat being part Ghost-type. How embarrassing. Also now changes back if it forgets the move. It shows the locations of where Pokémon can spawn, too! Fixed Castform and Deoxys not defaulting to their normal forms. Changed names of the Special Megas to make the forms spec work a bit nicer. Fixes hourglasses being usable when Pokémon were not breedable. It really should've done this from the beginning if you ask me. Fixed going down many elevator blocks being so fast your brain hurts. The Mach bike is fast! Fixed Chip Away, Sacred Sword and the Unaware ability not ignoring evasion stats. Same issue as the Greninja thing really but he gets his own entry. Fixed trading machine client crash when player display names are hacked into having $ symbols. Fixed Flash Fire keeping its boost after switching out then back in. Genesect's thorax is powerfully-built, and it has a heavily-armored metal exoskeleton. Biome Time Location Chance Mutated Extreme Hills: Night: Land: 0.055% Extreme Hills With Trees Right click a wild Pokémon and it will expose their attributes. (now it's 1). Renamed CustomSpawnEvent to SpawnEvent and deprecated the old spawner's PixelmonSpawnEvent. The "to" field in Evolutions now supports all PokemonSpec stuff. 8.0.1 - Fixed All pre 8.0.0 pokemon being given a hardy mint nature. Added LevelUpMovesEvent to tamper with level up move-sets as they are checked. The wiki is gradually being updated and you can use /checkspawns so I'm sure you'll be fine! You saw nothing. Fixed some people crashing when their battles end. Fixed Wide Lens not really doing anything. Changed the Flash move skill so that any Pokémon with the Illuminate ability can use it. Fixed a crash related to Zygardes with an incorrect form. They swim to the surface anyway, it'll be fine. Swirlix and Spritzee now have Whipped Dreams and Sachets respectively as drops since we forgot last time. Fixed localization error with wormholes in the /checkspawns command. Fixed very broken breeding logic with Ditto. "Little bit of this.. little bit of that", Made it so NPC custom player textures don't change when the player it's based on changes their skin, Added Custom Player Name and Custom Resource Pack options to Chatting NPCs. Added all the 6.2 lang for ru_RU. Fixed Old Fisherman giving multiple logs in some cases. Added OreDict compatibility for the Anvil block. Fixed Sharpedo not being rideable even though they were surfable. Fixed Darkrai being too high up off the ground, hiding his level tag. This undoes the JEI fix since it broken. Added global rarity multipliers to the Better Spawner config. Fixed Pokémon spawning not applying forms properly. You probably saw this as a bug with the egg sprites. Fixed Vivillon apparently thinking it can't fly. The transformation effect is awesome. Added new skins for a lot of NPCs. Fixed the faulty Red Chain recipe. Fixed a very very bad problem with the Better Spawner that inhibited spawning in fully-generated chunks. That's been a bug for 3 years! This has been a bug for years! Fixed things like GriefPrevention (which can cancel spawns) causing Pokémon to stop spawning for some players. Added support for auto-tagging of spawns on a Pokémon Spec basis, through the Better Spawner Config. Added Reveal Glass crafting recipe. We didn't try to stop them. Fixed Roggenrola's being thicc in its walk animation. Significantly increased the default maximum range that the Better Spawner can spawn Pokémon from a spawner centre. Fixed the "pixelmon:honey" error during start up. Why though. What even is a Ratatta? Added PP-Up and PP-Max for all your PP needs! Fixed Techno Blast bypassing immunities by not being the drive's type fast enough. Fixed Deep Sea Tooth and Scale giving stat boosts to Pokémon other than Clamperl. Added the EggHatchEvent event, fired when an egg hatches. Spawning options in the P menu no longer require a restart to apply. Fixed move-relearners doing the exact same thing as the bug just above this because Sponge REALLY has no mercy for idiots like us. Added particle effects to the Smelt, Ignite, Heal Other, and Flash move skills so that they look way, way cooler. Fixed and incompatibility with fonts, resource packs, and mods that affect tooltips. Example: "Pikachu lvl:5 untradeable". Episode #17 Island of the Giant Pokémon. Added new, higher-resolution sprites for all Pokémon. Answer is yes. Fixed a crash caused by searching a PC without specifying a species, as well as a few other less common causes. EvolveEvent.PostEvolve#preEvo is now a much closer clone of the original entity before evolution. Normally, Castform is Normal-type and has a plain appearance with a gray body. Now you get cobblestone like you should. Fixed Tidal and Clear Bells causing a crash. It's not the one that uses those. Fixed held items vanishing if a Pokémon is left in a PC. Healing a party from an NPC is 50% faster now. Removed heaps of unused config options from the Pixelmon hocon. Restored the SpriteHelper class so outdated plugins don't crash. Fixed the Pokégift event block reversing the giveLegendsOrNa config setting. Added SMD (smooth) models for Venonat, Venomoth, Magby, Snivy, Servine, Serperior, Tepig, Pignite, Emboar, Oshawott, Dewott, and Samurott. Fixed NPC editing attacks not prioritizing your language for move names. Fixed server crash whenever a hammer breaks during use. Our staff are happy to help out, just join our Discord server! Fixed an issue caused by glitched Pokémon that can't decide if they're in a Ranch Block or not. BreedEvent.AddPokemon also now actually fires. Added fishing loot to both water and lava fishing. Fixed a possible tile entity error during world generation. Fixed the in-game config editor missing some settings and translations. Fixed Cut as a move skill causing lag spikes for large trees. Added "unbreedable", "ivhp"/"evatk" etc, "minivs/evs", and "maxivs/evs" to things like /pokespawn and /pokegive. Someone asked for this, so here we are. Fixed the "maxivs" and "minivs" specs in commands such as /pokegive not working at all. Added "causes" to SpawnLocation, such that all locations that are oriented towards a player know who it is was. Removed an erroneous pixel from the small TV sprite. Pokémon SpecFlags such as "untradeable" and "unbreedable" can now be removed with "unbreedable:false", for example. Fixed Everstones not preventing evolution if the Pokémon was asked to learn a new move on level-up. Now it's deep underground in medium-temperature hill biomes. Fixed not being able to pick Bulbasaur (or any other Pokémon in the first menu slot) as your starter. Fixed Ice Hammer, Plasma Fists and Power-Up Punch not getting the Iron Fist boost. 'devEnviroment' being spelled wrong! Genuinely didn't know it did that. This was actually done in 7.1 but we forgot so we're saying it here. Any Pokémon that transforms by ability needs to meet a certain prerequisite in accordance of random, possible and even the indirect outcome. Pokémon will heal from lightning bolt damage if they are Electric type. Thanks Spon- wait no this one is on us. Added new functionality to the Old Rod! Literally a seagull for every fish in the sea.